Requirements: Macintosh with 12" or larger color monitor and color quickdraw. Works better on faster models; best with System version 7
Cost: $6
ZePac is a simple, straightforward game, based on the original Pac-Man which was popular many years ago, with a few changes. The antagonists are not ghosts, but are instead tomb stones. When ZePac "munches" them, they crumble and disappear, as opposed to the original game in which they became invisible and had to return to the center of the screen. When the RIPs (tomb stones) die, they are gone for awhile, but then reappear in their original locations. They will never reappear over ZePac.
The game may be slow on the less powerful Macs (Color Classic, LC, LC II) due to icon graphics operations. It has not been tested over a wide variety of Macintoshes, and so I would appreciate your comments and suggestions for the next version. I can be reached over Prodigy ID PNDM72A (try PNDM72D if you can't reach me on 72A) and on America Online under the screen name of JZGorman. The program is shareware, and I ask a six dollar fee if you want to keep it. (Checks only) Please write to:
J. Zachary Gorman
16555 SW High Hill Ln
Aloha, OR 97007
Currently, there is no way to bypass the shareware alert at the beginning of the program if you have paid your fee; this will be a consideration for the next version. Also, I would be willing to exchange source code with any other Pascal game programmers.